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Tryhard

Retired Admin
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Posts posted by Tryhard

  1. On 7/17/2021 at 4:50 PM, allah said:

    thank you for the feedback, but nide players have no friends, so i dont see how it can be abused

     

    edit: wtf is this retarded excuse admins get notified for no reason? like a single message in the chat box will ruin their gameplay. dont think like an african

    ok i read everything you wrote, i had a stroke in the middle, i dont really understand what you try to say

    Your suggestion is good but I dont think admins getting notified on how much someone gets of !sm will fix the situation (at least not that change alone) there will still be more people treated unfairly but just with a new system

    But I agree with you that its frustrating to get muted for sometimes not a lot when others can spam like they want

    I think the correct way to fix the situation is to make the mutes rules clearer right now its very blurry,by very blurry meaning practically all admins just try to do like everyone else is doing,so it's not very helpful and players dont know whats allowed anymore.

    I think the situation is equally as annoying for admins and players alike when someone starts speaking an other language or plays music we dont even know if we should mute or not and it leaves a lot of doubt on what is the right choice. funniest part is when more than 1 admin connected and we stay both clueless talking in admin chat about what to do lmao.

    But to be honest with you I doubt that an autism vibe side would be included in the rules as like its pretty chaotic

    I think there is some logic behind the rules being vague because they cant cover anything but I still think they could get more details like perhaps a distinction between Hard focus map with like a leader and all where it makes sense to mute severly and random maps like boat escape where maybe rules should give a bit more freedom and like wether players are complaining from a spammer or not could be taken into account but I think it doesnt make sense to make rules that depend of people current opinion on the server 

    To give a quick example as to why if for example onii chan started speaking we would all insta !sm him just for the memes (sorry shaan but u know it had to be a clear example)

     

    I dont know why i wrote all of this but I wanted like to cover all of what I expercienced and some other admins too,maybe some of you have different opinions but from talking to a few other admins they all share some of what I said at least.

    • Haha 1
  2. 6 hours ago, f**got said:

    Seriously? Why did you give a microphone ban as an administrator? After all, you and everyone could and can write !sm. So what's the difference? Then do not give anyone and never again a mute on the microphone, because according to your stupid logic, everyone can write !sm 

    https://bans.nide.gg/index.php?p=commslist&hideinactive=true&advSearch=1&advType=btype Just remove this section following your logic. After all, everyone can write !sm

    I understand your logic but I guess after thinking about it here's how most admins go about mutes:
    -If people are going on a serious map: even if someone speaks for a little bit before most people are able to !sm him they will get distracted from the leader now if everyone does this you could imagine it very annoying trying to !sm people everytime so if you mute the spammers others will not talk at the same time with leader
    -If people are like going autism and not caring then admins will not mute like mic spammers.
    I guess there is some logic behind this decision,I think saying you can just use !sm is technically correct but using !sm everytime when trying to focus on a leader and playing a hard map is kinda weird I mean it also like ruins a bit of like the tryhard experience having someone throw a random music but I guess it's fine when we are playing a chill map
    But rules a bit blurry since it pretty much depends on the admins online for example @Bolol can like one night full spam music non stop and not get mutted but then an other admin joins and he get insta muted for 24h. Which would kinda feel injustified since an other admin just let him spam like he wanted.

  3. 5 hours ago, Batata said:

    About aepp nano: We were on stage 2, the last stage of the map, and the rules allow us to extend a map when we are in the last stage and we, [admins] have confidence that the team can beat it. And the server was almost full, which is also important for the context (not like the map was killing the server or something). Plus, we beat the map after that extend, which just confirms my expectation.

    About random escape: Making a classification of the different difficulties of the maps we have in the server, we have EASY - NORMAL - HARD - EXTREME - and then Random. Random is a very unbalanced map for humans, specially with many players in the server and with failnades on, which are necessary for the final stage, but trollers don't resist to throw them in the spawn and teamkilling half the team in the first 10 seconds of the round. Therefore, adding smoke grenades to this map seems to me a great solution, because it not only fixes the troll nades at the beginning (because zombies are frozen with the smokes), but also makes it more balanced for the end when there are 10 humans vs 40 zms. So you should start swalling this idea of the smoke grenades, because it might be implemented very soon. And in that specific session you are reporting me, it was the first test of this.

    I understand the reasons of your reports... you want to get rid of people that are ruining the gameplay for others and to alert admins so they can punish them properly. Well, thanks for the report. It reminded me to check one of the recent demos of ze_random_escape and to see how you were playing. I didn't have to keep my eyes glued to the screen looking for troubles for a very long time, since you trolled in all the rounds.

    It's never enough to say: Thank you for turning our server in a better place. Enjoy a 5 days ban and pray to Allah that i never see you trolling again or the ban will be longer.

     

    ze_random_escape_b7_3.bz2: https://demos.nide.gg/css_ze/demos/auto-20210702-210649-ze_random_escape_b7_3.dem.bz2

    Video: 

     

     

     

    Or we could disable failnades at the spawning area for like 20 seconds and maybe even like leave them enabled once every 3 rounds so we still have the troll / funny aspect in it,if they are disabled only on the first part it will leave people being enable to use them on the final level,or we can also just make them enable on the final level since it's the only one that requires failnades and redisable them automatically on next round,Deepn I think proposed this before and other people too but it got kinda ignored sooo.

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