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Locked CS:S Event #205 - Nominations


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  • Event Manager

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CS:S Zombie Escape Event #205
Nominations thread

Welcome to the official NiDE event nominations thread!
For event
#205, you will have the chance to suggest the kind of event that you want for Sunday.

But please keep in mind that:

  • The event needs to be somehow creative and challenging, globally. If you are going to suggest maps that we play often in the server, please add special kickers to them (ex: low gravity, no items, speed, etc.)
  • You can suggest one map or a bunch of maps. In this last case, try to not exceed a 5 hours duration of the maps we are going to play.
  • When choosing the maps - try to choose maps that have not been played for a long time. Avoid choosing maps that have been played less than 6 months ago.
  • The event nominations will make it to the next phase (the poll) based on the number of Likes they have received.
  • Based on what is stated above, only the Top 5 of the suggestions with more Likes will be selected for the poll. If there isn't a Top 5, the event managers will choose the more appropriate nominations for the poll.
  • Also, event managers can modify/remove a nomination if they consider that it doesn't fit the concept of an event.

You can nominate a map(s) until Wednesday, 18/01/2023, 10PM GMT+1.

Maps that are not available for nominating, because they were played on recent events:

  • ze_santassination_css2
  • ze_echo_boatescape_extended
  • ze_boatescape6_remix_fix2
  • ze_boatescape_batata_ultimate_v1_2
  • ze_venice_escape_b2
  • ze_grandboat_escape_n_v4_3
  • ze_artika_base_v1_2s
  • ze_best_korea_css2
  • ze_rush_b_s1
  • ze_TESV_Skyrim_v4fix
  • ze_starwars_v2fix
  • ze_mgden_y3_s2
  • ze_hsc_a4_5
  • ze_AcuticNotes_v1_2

Maps that are now available for nomination:

  • ze_the_last_chapter_v1_5_css
  • ze_dark_souls_ptd_v0_4
  • ze_silent_hill_2_illusion_kn1
  • ze_emerald_b3
  • ze_trend_machine_2_v1_25
  • ze_LOTR_Isengard_v2_3
  • ze_randomizer_c1s4
  • ze_halloween_house_b4s
  • ze_STRANGE_escape_b3
  • ze_crypt_v1_4s
  • ze_luigismanison_fix2
  • ze_FFVII_Cosmo_Canyon_v5test4
  • ze_huggy_wuggy_chap4_halloween
  • ze_chicken_lords_tower_b2mix5
  • ze_pizzatime_v4s
  • ze_no_title_v1_3s7
  • ze_terraria_v3_1
  • ze_undertale_g_v1_2s2
  • ze_ismellmagicintheair_v3s
  • ze_johnny_nukem_b8_3
  • ze_abandoned_project_v1_2
  • ze_industrial_dejavu_v3_3_1
  • ze_shaurma_v3_b07
  • ze_street_fight_with_autism_v3_1

Here is a list of the maps we currently have in the server to inspire your nomination. You can suggest maps that we don't have though, as long as they are playable.

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  • Event Manager

The Hobbitten Collection
Saluting our favourite manager with a selection of his maps, guranteed to be "really autistic, trust me"!

Maps:

  • ze_hobbitten_oldschool_v5_2

  • ze_road_to_heaven_v4_3

  • ze_The_weird_forest_v2_4

  • ze_never_gonna_give_you_up_v2

  • ze_terraria_v3_2

Kickers: None

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ze_ffvii_mako_reactor_v5_3
ze_lotr_minas_tirith_v3_3
ze_ffxii_westersand_v7_z9
ze_deadcore_s6

kickers: Start from extreme on mako. then 2 tries at hellz, zed, and 1 try at zm and race
on westersand we start at godmode then once beaten do vote for 1 more round of god or rtv
on minas everyone start at level 5 and we start on ex 4
on deadcore we play the full map. Since it is the last map once d stage beaten once, set timelimit to 20 minutes for redcore

 

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  • Server Admin

Maps NIDE hasn't beaten. 

ze_hydroponic_garden_css1

ze_moltentemple_a5

ze_ffxiv_pharos_sirius_css

Kickers: Moltentemple should be played in normal mode. If we beat the map, we can have 3 tries of full mode if the players want to. 

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Minas Tirith Marathon Mode

ze_lotr_minas_tirith_v3_3

Kicker: Enable marathon mode and play the last 4 stages only.

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  • Lead Server Admin

Cursed Shrines

  • ze_stilshrine_of_miriam_v7_2s

  • ze_genso_of_last_v2_2fix

  • ze_rizomata_s2_1

Kickers: Money Gain is disabled on Miriam and Rizomata. 

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On 1/15/2023 at 9:13 PM, Romkiller said:

Maps NIDE hasn't beaten. 

ze_hydroponic_garden_css1

ze_moltentemple_a5

ze_ffxiv_pharos_sirius_css

Kickers: Moltentemple should be played in normal mode. If we beat the map, we can have 3 tries of full mode if the players want to. 

Lets goooo WB 🙂

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