Soul Of Sparta 15 Posted May 22 Share Posted May 22 (edited) This has been occurring since 2021, and I'm confident that everyone has experienced it at least once if not many times , It mostly happens with the zombie infection: if you hit a human at a certain position, the ZR config won't register the hit and will only show blood because the infection did not occur, After some research I realized that the command zr_infect_max_distance in the ZombieReloaded config is causing this issue. The default value that set to "80.0" intentionally limits the distance between a client and an attacker for a successful infection, To unlock the infection distance and prevent incidents like the one shown in this video, it's best to set the value to "0.0" This will make it even for both humans and zombies especially in knife combat knife bug.mp4 Edited May 22 by Soul Of Sparta Quote Link to comment Share on other sites More sharing options...
Kamisama Kaneki 34 Posted May 22 Share Posted May 22 +1 happens so many times and if it fixes the problem would be amazing 1 Quote Link to comment Share on other sites More sharing options...
Developer .Rushaway 232 Posted May 22 Developer Share Posted May 22 Thanks for the feedback. Some tests will be conducted and I will get back to you with an answer as soon as possible. 2 Quote Link to comment Share on other sites More sharing options...
Soul Of Sparta 15 Posted May 22 Author Share Posted May 22 (edited) 45 minutes ago, .Rushaway said: Thanks for the feedback. Some tests will be conducted and I will get back to you with an answer as soon as possible. Additional help to make testing easier and see if it's functioning well, you can force a human bot to stay frozen and not attack you. Slowly approach the human by holding shift and tapping the W key then slash it, If you experience blood but no infection with the 80 value and you don't experience that anymore with the 0 value, then you know it's working well you can revive the human to try hitting it from different distance Edited May 22 by Soul Of Sparta 1 Quote Link to comment Share on other sites More sharing options...
Developer .Rushaway 232 Posted May 31 Developer Share Posted May 31 Hello @ Soul Of Sparta I was able to reproduct the issue you mentionned before. We are currently talking with others manager to see if this change can have any impact on the gameplay (inlcuding nemessis) But a change will be made for sure. We will keep you updated. Thanks for the feedback. 1 Quote Link to comment Share on other sites More sharing options...
Soul Of Sparta 15 Posted May 31 Author Share Posted May 31 3 hours ago, .Rushaway said: Hello @ Soul Of Sparta I was able to reproduct the issue you mentionned before. We are currently talking with others manager to see if this change can have any impact on the gameplay (inlcuding nemessis) But a change will be made for sure. We will keep you updated. Thanks for the feedback. Thank you for fixing the issue, To my knowledge it won't impact nemesis hits because they are based on hit and kill, while the command controls the hit and infection action And rarely has anyone experienced this issue when killing with the nemesis 2 Quote Link to comment Share on other sites More sharing options...
Developer .Rushaway 232 Posted June 1 Developer Share Posted June 1 A modification has been implemented. Let's observe if that creates any problems. In order to express our gratitude for your feedback, I granted you VIP status. 1 Quote Link to comment Share on other sites More sharing options...
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